![]() So, you want to give it a try? And remember, you can always access this documentation in the About menu, by clicking on Open Documentation. It's done that way to make it easier to use for modders coming from PFM. ![]() ![]() If you've used PFM before, you can see it has a similar UI, and most of the features are in the same place, or close by. But hey, isn't this familiar? If you have modded a modern Total War game, yep. Simple isn't? Now, what is RPFM? It's a program that let's you create and edit those PackFiles, allowing you to edit the tables, locs, That's more or less what it is. Now, how it's modding done in modern Total War Games? By creating a mod PackFile, adding some of those files, changing them, and then telling the launcher to use that mod with the changes you did. Inside them there are a ton of files with the actual data of the game. Since Empire, most of the data of Total War games is in. Before explaining what it does, a little explanation on how modding works in Total War games since Empire is due. ![]()
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